![]() ![]() Once you reach around 20 victory points, start focusing solely on developing expensive technologies/cards. You focus on getting low development cards like “Mining” and cheap technology cards early in the game, while also only doing one or two of your own tiles each round (instead of three). This is a strategy that I’ve used to win at Terraforming Mars before. When picking what types of developments you want make sure not to pick them based on how far away they are (because other people might beat you there), instead go after those closest to winning as fast as possible! ![]() They focus on just one type of development card at a time until they reach the end game – usually either VP’s or technologies/cards depending on their priorities from earlier in the game. This is another common Terraforming Mars strategy that I’ve seen work well for many different players. You’ll have to develop a lot of cards and technology, but this strategy can pay off big time if you’re able to get all your tiles up to six or more levels each! Once you have a solid number of technology cards (around 17), play them out every turn until one of the players reaches 45 victory points – this usually takes about 13-14 rounds depending on how everyone else plays.Īnother way people win at Terraforming Mars is by focusing heavily on terraforming their own tiles as much as possible with development cards like “Terraform”, which gives +$/+additional production. You want to focus on getting cards that help develop new technologies early on, while also making sure not too many negative developments happen before your next turn. ![]() This will give you more points than any other strategy and can be done in around 15 or so turns if you prioritize correctly! One way to quickly win at Terraforming Mars is to get all of the technologies developed. I’ve seen some games where players spread themselves thin getting a ton of different things developed but never truly winning because they didn’t stick with one strategy long enough to succeed! Some people love focusing heavily on their cards or technology tree while others think that victory points should be your top priority. There are many different ways to win at Terraforming Mars. However many times that same card is in your deck/hand – its benefits are cumulative! So if I played this card first turn and then later drew this card out of my hand to play again. When you play a Development Card though, it has an immediate effect before disappearing into your discard pile (face-up). They all cost energy to purchase, and you gain energy by placing workers on the card. The Development Cards fall under three categories: Green, Orange, and Blue. Terraforming consists primarily of playing Development Cards from your hand or acquiring them indirectly through other means such as via milestones or by removing heat from oceans/ice caps when they flip over. ![]()
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